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Parallax mapping in KingpinQ3
Written by 0xA5EA   
Dec 07, 2008 at 12:00 AM

Image Hello, good news today. KingpinQ3 graphics have been pimped significantly. I implemented parallax mapping to the KingpinQ3 engine, which results in a lot more detailed graphics by virtually displacing pixels of a texture. The pictures below show some screenshots half with parallax mapping and half without.

Parallax demo door   Parallax demo floor

Credits go to the XreaL team, because i could reuse parts of their engine code.

 Parallax demo wall   Parallax demo bricks


User Comments

Comment by G00x2 on 2008-12-15 11:01:02
wow, impressive :|

Comment by XraiDeD on 2008-12-09 20:09:47
Very nice!

Comment by d3an on 2008-12-11 01:37:47
Yes, nice work.
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