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Here are the Archived entries for 10 2008


Miscellaneous Development News
Written by 0xA5EA   
Oct 26, 2008 at 12:00 AM

Image Hello, nothing to post about new maps this time because earlier ones are still in development. But alot of other stuff has been done.

I added Freetype to the KingpinQ3 engine, so that it's possible to use font-files, i.e. TrueType or OpenType, instead of font-images for displaying text. Another new feature is Locational Damage. It differentiates between shots in the head, body, legs and feet and applies more or less damage respectively.

Furthermore KingpinQ3 now takes advantage of the scriptable Team-Arena menu system. Up to present I was using the UI-Enhanced code, but due to copyright issues (UIE is copyrightprotected by the autors) I decided to move to the TA-system. In addition to this the TA-system is definitely the better solution. Here is a preview of the main menu and the ingamespy using the Team Arena system.

 Main Menu Screenshot    Ingamespy Menu Screenshot

I also have in mind to implement bump mapping to the KingpinQ3 engine to improve graphics. But that's a time consuming task and maby I should start that after KingpinQ3 has been released.

Zihabens brother has contributed team logos for Dragons and Nikkis. Here is a first preview of them.

 dragon team logo          nikkis team logo

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