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Here are the Archived entries for 06 2007


Slow progress, Help wanted
Written by 0xA5EA   
Jun 30, 2007 at 11:37 AM

Image Hello all, i'm currently overloaded with work so i couldn't find much time for KingpinQ3 the last view weeks. This is hopefully changing soon. I sometimes find an hour or two where i'm trying to get done with the gtk-radiant patch. The maps you can see on the pictures below are made by myself  with gtk-radiant while working on the patch. Thy are just experimental maps, i will not release them. Some good news are that KingpinQ3 is nearly free of copyrightprotected files from Quake3. The next alphaversion will hopefully be totally free of em.

tomgun1            tomgun3

Some other good news are that i found alot of urban styled textures which are free for the usage in noncommercial projects. They will be included in the next alphaversion. Our currently most productive member is Mr.Kn0x. He's providing KinginQ3 with highquality 2D- and 3D-Artist works as you can see in the screenshots (weaponskins) and earlier posts. S0n!k, our Lead-Leveldesigner,  is currently inactive. Yes, you heard right, we are only three people doing the KingpinQ3 Project and we still search for new members and contributors.

ShottyBright3           Shotgun Screenshot 5

Any help is appreciated, Coders, Modellers, somebody whos writing a documentation, texture contributions and (or) shaderscripts for unscripted textures. Or people who browse the www searching for free mapobjects or stuff like that. Just drop me a line :-)

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